Moreover, the studio also mentioned that they loved what the community did with DOS2 and could not wait to see what modders would come up with for Baldur’s Gate 3. Since Larian was bombarded with queries, they dedicated a section of the Official FAQ to modding, where they confirmed that the game would support mods after the full release, although it would be difficult to implement the same immediately on launch. Java and the Flex SDK are only required if you intend to create your own icons.Larian Studios’ previous RPG, Divinity Original Sin 2, is known for its diverse mod support, and the developer has chosen the same path for Baldur’s Gate 3. Your options should look something like this when you are done:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |